Accessing Inherited properties to set values through UI

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Accessing Inherited properties to set values through UI

Postby david.kanen@raytheon.com » Fri Oct 28, 2022 2:13 pm

Hello,

I am trying to contruct a UI to enter values during a simulation execution in to a complex structured message block that is passed between subsystems via signal.

I am trying to access and set inherited values from Object_1_Template in Object_1. (see example below)
I cannot access the capState value to set it. capState is an inherited by Object_1.

example.PNG
example_support.PNG


Dave
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Re: Accessing Inherited properties to set values through UI

Postby brent.anderson2@boeing.com » Wed Feb 01, 2023 2:58 pm

Any inherited elements that are modified during execution have to be "Redefined" in the Properties section of the Block Specification.
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